Unity · C#
Personal Project2D Action Game
A campaign and survival game featuring AI enemies and multiplayer.
Overview
Built a Unity-based game across 10 stages with scaling difficulty, FSM-based enemy AI, local and online multiplayer, spawn logic and weapon balancing.
Highlight
10 campaign stages
Technology
Tools behind the project.
Unity
C#
AI
Multiplayer
UnityC#AIMultiplayer
Case study
More details coming soon.
Project screenshots, architecture details, my specific contributions, development challenges and relevant links will be added here.
Screenshots
Architecture
My contribution