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Unity · C#

Personal Project

2D Action Game

A campaign and survival game featuring AI enemies and multiplayer.

Overview

Built a Unity-based game across 10 stages with scaling difficulty, FSM-based enemy AI, local and online multiplayer, spawn logic and weapon balancing.

Highlight

10 campaign stages

Technology

Tools behind the project.

Unity

C#

AI

Multiplayer

UnityC#AIMultiplayer

Case study

More details coming soon.

Project screenshots, architecture details, my specific contributions, development challenges and relevant links will be added here.

Screenshots

Architecture

My contribution

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